Zbrush 4R2b FiberMesh to Splines plug-ins available

Two plug-ins for converting Zbrush's new FiberMesh into Splines for rendering in other 3D packages have been released: One a commercial plug-in for export to Maya and 3ds Max costing $25 created by Marius Silaghi, and the other a free script for 3ds Max created by digital sculptor Wayne Robson.

Commercial plug-in

Free plug-in