turlif 投稿 "Set for release in August 2006, English version. Key new features:
-- 64-bit support for Windows and Linux
-- Scalable multithreading to improve performance on multiprocessor
systems
-- Ability to override viewports with a user-defined renderer, such as a
game engine
-- Optimized mental ray 3.5 core for superior rendering performance and
memory usage
-- Polygon Bridge and Transfer Polygon Attributes
-- Support for high dynamic range (HDR) and floating-point images
-- Support for interactive viewing of native and custom mental ray shaders
-- Improved Autodesk FBX plug-in to provide tighter integration between
Maya and applications such as 3ds Max and MotionBuilder
-- Interchangeable geometry cache between Maya and 3ds Max, allowing for
the exchange of complex data between the two packages
-- Export of render layers to Autodesk Toxik software's database
"