The Havok Game Dynamics SDK includes a Character Kit that allows you to easily insert physical characters into your game. Humans and monsters can now react naturally in physical environments, saving you from having to animate multiple different reactions.
The Havok Vehicle Kit is designed to allow all types of vehicle behaviors to be simulated effectively out of the box.
Havok 2 includes tools for physical content creation, tweaking, debugging and profiling your game.
Havok's core engine is the fastest, most flexible, cross-platform collision detection and simulation engine available on the market today.
Havok is available for the PlayStation2, GameCube, Xbox and PC. Havok is optimized for each platform, especially the PlayStation2. The same API is available for all platforms, making it trivial to port your game physics.