House of Moves Develops Eye Tracking Process for Film and Game Animation

House of Moves (HOM), a leading motion capture and animation service company, has developed a proprietary process using electrooculraphy (EOG) to capture accurate eye movement for facial animation in films and video games.

To quote Technical Supervisor DJ Hauck: “Lifelike eyes are one of the main hurdles to overcoming the “uncanny valley” in video games and animated films. Being able to accurately track eye movement with this process is having a significant impact on what animators are able to do."

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