The Foundry has shipped KATANA. Originally developed by Sony Pictures Imageworks, KATANA 1.0 replaces the conventional CG pipeline with a flexible recipe based asset workflow. KATANA is specifically designed to address the needs of a highly scalable asset based workflow to:
- Allow updating of assets once shots are already in progress.
- Share lighting set-ups, such as edits and overrides, between shots and sequences.
- Allow use of multiple renderers and specifying dependencies between render passes.
- Allow shot specific modification of assets to become part of the lighting 'recipe' for shots to avoid having to deal with large numbers of shot specific asset variants.