Overtime vs Productivity article

Allan Mckay (director, VFX supervisor) has posted the second part of a 2 part article which looks at how people, both from the management side and from the artist side work and why CG/VFX artists get burned out, ways to avoid this and hopefully inspiring some to reevaluate how they work.

Artists not in the VFX/CG industry may also learn something from these articles, a highly recommended read.

Overtime vs Productivity Part1

Overtime vs Productivity Part2