Skin FX 2.0 For 3ds Max Released

" Skin FX is a 3ds Max based modifier (deformer) that allows the artist to simulate mesh being deformed or 'sliding over' other objects such as skin sliding over bone or muscle. Luminox’s Skin FX can also help to control 'volume loss', which is a common problem with regular skinning techniques. Taking advantage of parametric objects, the Skin FX plugin for 3ds Max will make it possible to simulate effects such as skin sliding at very little performance cost.[...]"

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