turlif 投稿 “Set for release in August 2006, English version. Key new features:
– 64-bit support for Windows and Linux
– Scalable multithreading to improve performance on multiprocessor
systems
– Ability to override viewports with a user-defined renderer, such as a
game engine
– Optimized mental ray 3.5 core for superior rendering performance and
memory usage
– Polygon Bridge and Transfer Polygon Attributes
– Support for high dynamic range (HDR) and floating-point images
– Support for interactive viewing of native and custom mental ray shaders
– Improved Autodesk FBX plug-in to provide tighter integration between
Maya and applications such as 3ds Max and MotionBuilder
– Interchangeable geometry cache between Maya and 3ds Max, allowing for
the exchange of complex data between the two packages
– Export of render layers to Autodesk Toxik software’s database
“





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